This is the team’s YouTube channel. Not a headline.
Pas de parenté réelle avec l’écrivain.
Bâtard d’une diaspora honnie. Ne parle pas la langue.
Procédurier chaotique.
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This is the team’s YouTube channel. Not a headline.
I don’t care about extra content, it is a welcome addition for games with long-term support like Stardew Valley. If the dev and publisher have a lot of money I do expect long-term bug fixing.
Producers sometimes like to include personal references.
I’d rather have that than micro transactions or unfinished games with half of what was promised or less.
I agree, people buy cars like this though, to me modern cars are extremely annoying because of this extreme cost-cutting without any thought put into it. They even lack basic functions like dimming the gauge lights that were standard in the 1980s on cheap cars, or turning off a screen completely and still having the steering wheel controls for the radio… turning off ESP for getting out of slippery places that it gets confused by is also a challenge on a lot of cars.
People have very different priorities from commercial users that need an impeccable safety record and no compromise on reliability, they’re buying a steel box on wheels to get from A to B, preferably in a fashionable shape.
If you’ve ever nearly died because the car decided a reflection was an imminent collision risk and braked hard on the motorway, you know that cars are way worse than Boeing.
Everything is integrated into the computer network for every function… so if you want an old style analog speedometer how analog do you go? Cable on the gearbox (no software, no bugs, no electronics if you choose a mechanical gauge)? Separate sensor near the transmission (basic analog electronics)? Analog readout from the multiplexed network on an electronic gauge?
Cars are already incredibly complicated and expensive to meet current legal requirements.
Not necessarily a bad thing if they can make the prices lower, if most people end up buying cheaper but adequate hardware developers will have an incentive to make their games work with that hardware. We have seen what games with NVidia partnerships ended up with in terms of bugs with ATI GPUs but aren’t those problems less severe now?