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Joined 11 months ago
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Cake day: December 9th, 2023

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  • Yeah I think a lot of “gamers”/programming type people actually would look down on most of what farming really is and it is the reason there are so few genuine farming games.

    Stardew valley is actually a farming game in both mechanics and spirit. If you think the puzzle of growing your factorio farming machine bigger and bigger is the only interesting or desirable experience of running a farm you categorically don’t understand.

    Personally I haven’t managed to get into stardew valley myself but I respect the hell out of it.






  • Yeah, this is classic class warfare and the trajectory of these things has been moving away from developers having any say for a long time, the difference now is that business majors have finally found a killer app to convince society it is ok to destroy software development as a decent career… it is called AI and it doesn’t actually matter if it works or not, the point is to convince people it is only natural and right to treat software devs like worthless commodified contract labor that is just around the corner from being entirely obsolete.

    I find it darkly hilarious how confident so many people who work in the software industry are that they aren’t about to have their future crushed by the rich. Again it really doesn’t matter if AI lives up to the hype at all, if AI fails to deliver and a market crash happens all the better since society will readily accept that as proof there needed to be a market correction on out of control labor costs for development, consolidation will occur and the labor of software development will be indefinitely and likely permanently devalued.

    This should be clear as day to programmers but people who program for a living tend to think understanding programming is a shortcut to understanding everything and it leads to hilariously naive views from otherwise apparently very intelligent people.

    Make no mistake this is the beginning of an awful era for game developers and software development.





  • You understood what I meant, please don’t assume I am interested in being corrected for silly grammatical mistakes : ) :) :)

    That is a really good point though, and in general I think this is a dark time for video game fans seeing so many devs that made our favorite games be tossed away by the corporations that profited off them.

    For one this bodes terribly for growth and innovation in gaming for the next 10 years, why go into the industry if creating one of the most sucessful esports games ever isn’t enough for a corporation to decide you are worth employing consistently? The state of things is a joke and a very destructive one at that.




  • The issue with paradox’s game design philosophy is what makes their dlc heavy approach so much more problematic.

    From a design point a mentality of “always more stuff and always room for more stuff” isn’t going to produce immediately compelling gameplay nor is it going to focus on stripping down fluff until that magic feeling of “the sum is greater than its parts” arises.

    Paradox games are almost never more than a sum of their parts, and frequently customers are purposefully made to feel by paradox that their formerly complete game is lacking and needs the new dlc to actually be a coherent full experience.

    From a design and profit standpoint, paradox is incapable of institutionally perceiving when a game design has justtt enough but not too much stuff for emergent and interesting gamestates to arise organically from the way stuff is put together (rather than from the mere presence of more stuff).



  • Same, humans make virtual worlds so much more compelling to me over entirely scripted singleplayer experiences. Even when I dont directly interact with other humans around me, it still makes a virtual world feel so much more alive.

    I love singleplayer games too tho and I would hate it if all games were multiplayer affairs, I just think it is worth pointing out that pleasure of sharing virtual spaces with other people is something deeper than just a desire to directly connect and interact. Sometimes it feels more like the pleasure of visiting a new place and enjoying being alone and anonymous while people watching at a cafe in a busy city square.


  • meh, of course there are good people with good intentions, I am not doubting nor even talking about people’s propensity to help in a disaster, rather it is the suffocation of daily life in the US that thoroughly demonstrates the pathology of cruelty in the US.

    We hate homeless people, we dont give a shit about vets, we spit on people poorer than us and rationalize not feeling empathy for them precisely because they are poor… there are plenty of nice people in the US but a lot of them are addicted to exclusionary and hateful ideologies that effectively nullify their kindness except when society signals to them “this is a crisis”, which is ironic because the US has been drowning in crises my entire life, the suffering is just deemed invisible and not worthy of turning our empathy circuits on for.