That’s a truly awful take. Especially for people who have since learned to be more mindful about their data. We need solidarity to fight corporations, not punitive treatment.
That’s a truly awful take. Especially for people who have since learned to be more mindful about their data. We need solidarity to fight corporations, not punitive treatment.
I’ve had almost all my posts on Reddit go up in smoke for one pedantic reason or another. I haven’t posted here much out of that fear but I think it’s much better here.
I had GPM for years, and dealt with YTM for about a year before getting sick of it. Spotify isn’t bad, and a lot of alternatives the comments mention I’m sure are good as well. Honestly though, I ended up just archiving all my music in a Jellyfin server and paying $5 for the Symfonium app. It’s pretty nice.
Do you have a source for Search Generative Experience using a separate model? As far as I’m aware, all of Google’s AI services are powered by the Gemini LLM.
I feel you man lmao
The last I had heard of this were articles months in saying it was still not fixed, but this doesn’t invalidate my point. It may have been retrained to respond otherwise, but it spouts garbled inputs.
Generative AI does not work like this. They’re not like humans at all, it will regurgitate whatever input it receives, like how Google can’t stop Gemini from telling people to put glue in their pizza. If it really worked like that, there wouldn’t be these broad and extensive policies within tech companies about using it with company sensitive data like protection compliances. The day that a health insurance company manager says, “sure, you can feed Chat-GPT medical data” is the day I trust genAI.
I mean, that just comes from lacking a multiple “you” conjugation. Just another reason English is terrible
I didn’t even know that… Dang, now I miss it even more
It was super smart with offline streaming too, queuing up the smart downloads when you had no connection and requeuing your original mix when the connection returns. I relied on that for road trips and nothing comes close in functionality.
Jellyfin 😎
I used to use Google Play Music for years but when they shut down YouTube Music has always been garbage by comparison. I just pirate the music I like and donate occasionally to artists I like.
Why, you’d be morally irresponsible not to participate in the local customs! You’ll destroy their entire social structure!!
It’s a great game and it was groundbreaking in the indie space, but you can’t just live off the one game forever. Imagine if Toby Fox did that with Undertale. And then complained about not having money.
Honestly just in general BotW was so amazing when it came out because it really was this break in formulaic gameplay that was really needed, but as soon as you complete a casual campaign or two it wears thin as the flaws start setting in. Seeing TotK really focuses hard on those flaws while also spelling out a future of even more formulaic games than ever before. Considering that Eiji Aonuma hinted that TotK is the baseline for future Zelda games, it seems clear that they’re falling in the exact same trap as they did with OoT, the trap that he acknowledges in that same interview. It kind of feels dooming for the future of the mainline Zelda, since we already see the flaws of this style very early on.
Super hyped for Echoes of Wisdom though. That one looks like it could be fun if executed well.
Definitely there on Other M too. The story is pretty mindless but the gameplay is pretty addicting and the FPS missile context switching is as fascinating and creative as it is awkward.
In general, I’m tired of seeing this trend of open world being just a superior format to linear gameplay. It feels like this encroaching new version of “3D is objectively better than 2D”, and watching Nintendo IPs fall into this trap one by one is kind of depressing. Open world is for players crafting their own story, and linear is more fitting if you want to tell a story. It’s certainly why the delivery of TOTK’s story is so repetitive, and how most open world games aren’t really open world because it just ends up on a linear track as soon as you reach an objective. Meanwhile, Metroid Dread the first go around honestly feels like an open world game despite being a total rollercoaster because the game design pushes the player’s intuitions so well, combining what the industry learned from games like Half Life, Mirror’s Edge, Uncharted, etc.
For real. I love Supergiant games and Bastion has been a personal inspiration in my gamedev journey, but I have Hades loving friends that look at me like I’m some kind of alien when I prefer doing another run in Dead Cells.
As I’ve slowly been expanding my homelab, NextCloud caught my attention. I haven’t tried it quite yet, but it might be closer to what you’re looking for.
While companies like Nintendo continually kill off game accessibility, Steam doesn’t really take away games from anyone. Digital distribution may not be ownership, but Steam in particular hasn’t given reason to worry.
Yeah, some companies are very slow to adapt. One company I worked for was still using SVN. It was a nightmare lol, and when they did finally migrate to git, some of my coworkers were completely lost.
But there’s also something to be said among developers I’ve worked with on hobbyist projects. Plenty of people who just shared files over and over, or just had it on Google drive or Dropbox
Right around when Steam is requiring games to inform users when they install rootkits lmao