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Joined 1 year ago
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Cake day: July 11th, 2023

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  • I had GPM for years, and dealt with YTM for about a year before getting sick of it. Spotify isn’t bad, and a lot of alternatives the comments mention I’m sure are good as well. Honestly though, I ended up just archiving all my music in a Jellyfin server and paying $5 for the Symfonium app. It’s pretty nice.





  • Generative AI does not work like this. They’re not like humans at all, it will regurgitate whatever input it receives, like how Google can’t stop Gemini from telling people to put glue in their pizza. If it really worked like that, there wouldn’t be these broad and extensive policies within tech companies about using it with company sensitive data like protection compliances. The day that a health insurance company manager says, “sure, you can feed Chat-GPT medical data” is the day I trust genAI.









  • Definitely there on Other M too. The story is pretty mindless but the gameplay is pretty addicting and the FPS missile context switching is as fascinating and creative as it is awkward.

    In general, I’m tired of seeing this trend of open world being just a superior format to linear gameplay. It feels like this encroaching new version of “3D is objectively better than 2D”, and watching Nintendo IPs fall into this trap one by one is kind of depressing. Open world is for players crafting their own story, and linear is more fitting if you want to tell a story. It’s certainly why the delivery of TOTK’s story is so repetitive, and how most open world games aren’t really open world because it just ends up on a linear track as soon as you reach an objective. Meanwhile, Metroid Dread the first go around honestly feels like an open world game despite being a total rollercoaster because the game design pushes the player’s intuitions so well, combining what the industry learned from games like Half Life, Mirror’s Edge, Uncharted, etc.