I gave up on Below Zero around the time you’re given the blueprints for the hover bike. I just could not get invested in whatever linear narrative they were trying to push, so I put the game down and haven’t touched it since.
It feels like the devs captured lightning in a bottle with the first game but couldn’t figure out what exactly made it so popular and fun to play. It certainly didn’t do them any favours when they got rid of their composer Simon Chylinski. His score was so important at setting the tone.
Subnautica is one of my favourite games of all time and it kills me to know that we won’t get another one like it.
Also black holes or the Bermuda triangle.