Of course we are using upscaling to mask poor performance at native 1080p. Why did I expect anything different?
Of course we are using upscaling to mask poor performance at native 1080p. Why did I expect anything different?
Too bad its an extraction shooter and will die like the rest.
I would have bought this back when it was a 16 player coop PvE game. Now I won’t touch it wearing a hazmat suit.
OG? This isn’t a tower defense style mode, so how is it OG? New Wave OG?
That seems like a lot of RAM. I mean, I have 32GB, but it still seems on the high side.
Wish Kojima could have been a part of that, but at least this remake looks very faithful to the source material, as opposed to SH2 remake.
When Gungage remake, Konami?
Thats fine, not every game is designed for every person that plays it to enjoy it. Its just not the kind of game for you.
Anyone that tells you to play it more is gaslighting due to Sunk Cost Fallacy. The experience late game is more or less the same as early game. The biggest difference being that you have stronger gear and can do more, just like any other game with progression. But the main gameplay and game loop remain the same, so if you aren’t enjoying that early on, you probably aren’t going to enjoy it later either.
Glad Kadokawa is planning to expand, but I wish they didn’t have such a massive controlling interest in the anime industry.
I’m pretty sure we can all guess which origin Netflix would pick.
“Nostalgia Fuelled Cash Grab”
Yeah, I know. But from the description the other person gave, and the fact that such descriptions are generally unreliable in being specifically correct, it is too difficult to know which one they meant. This is why I listed both.
Either Mouse / Look Sensitivity or Mouse / Look Acceleration is the term you are looking for.
Yes, so they mean Infogrames.
The current Atari is Atari in name only.
Atari? Don’t they mean Infogrames?
Fixed/Classic camera for games in the Survival Horror genre.
It used to be the defacto camera style for the whole genre. Then Resident Evil 4 changed into an Action Shooter and sold better, so now the camera style has basically died out in favor of the over used, bland, copying everyone else over-the-shoulder camera.
I refuse to believe anyone can adequately cover the entire history of JRPGs in less than 3 hours.
This game runs terribly. Honestly very surprising considering Capcoms recent track record with decently performant games. Wonder if this is because of Enigma?
They seem to be doing a good job.
Wish Konami would have made Bloober do the same with Silent Hill 2 Remake.
Isn’t one of the main founding pillars of the entire cyberpunk genre to teach the lesson that big monopolistic megacorps and an over-reliance on technology is a bad thing? Like, the story is to show how bad life would be under those circumstances, so you have technology that advances, and the law with it, but regular citizens cannot afford the new tech so they have to cobble it together themselves from the old tech they have in order to comply with the law set by the BBEG megacorp?
How do you have a cyberpunk society without all the bad parts? Such a society would have citizens that can afford or are provided new tech and thus the cyberpunk aspect would naturally not exist, would it not?
So Apple finally decided to copy the Intel NUC after Intel stopped making them and pushed them off to ASUS?
Good. I heard this version was pretty faithful to the original and did not opt to censor anything from the original.
That is how games that are remastered or remade should be done: as faithful as possible to the original with the absolute minimal changes necessary.
If developers want to have a remade story that makes a lot of changes, then include it as an alternate mode. As long as the original is faithfully recreated, I have no problem trying out a new way to play. But only including the new way to play rubs me the wrong way. Its like someone in development said “I know better than the original team, and my ‘better’ version is the only one people will get to play.” I steer clear of those.
Resident Evil Deadly Silence did this, where it had its own “Rebirth Mode,” along with “Classic Mode.” Literally all remakes and remasters should have this.