Hi, I’m Cleo! (he/they) I talk mostly about games and politics. My DMs are always open to chat! :)

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Joined 1 year ago
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Cake day: October 25th, 2023

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  • I thought this was common knowledge about the game but I’ll explain.

    Now maybe I do need to get better and become a pro player but I have about 5k hours in the game. Since about 2016 I’ve played at the LEM/SMFC level which is about 5-8% of the top MM players. My current elo still hovers around 18,000 even though I play very rarely now, I play a handful of matches every other month at most. I also used to do a lot of the old overwatch system that let you watch matches of potential cheaters, I got very good at spotting them.

    That isn’t to brag, I’m far from the best, but I quit playing around 2020 for a reason. The cheater problem is insane and Valve has done little to curb it. I got so suspicious that at one point I downloaded a publicly available cheat, popped it on a usb stick, and ran with it. I tried to use it intentionally without ruining other peoples fun btw. Even after running quite a few matches with it, no bad happened. And many years later that account is still not banned.

    I got especially jaded when I saw people obviously using aimbots or wall hacks and they now have thousands of dollars in skins on their accounts. Meaning they’re so unafraid of getting caught, they put money on the line. That’s insane.

    I came back for the CS2 update hoping they had fixed the problem and they absolutely haven’t. Every single VAC ban wave, go look at the leaderboards. Approximately 80% of the accounts get removed from the top 1000 players. That sucks.

    And you think “cool well at least VAC” is working. Except it isn’t. Because those accounts cost, at most, $15 and the waves happen with many months between. Sometimes in excess of 6-8 months per ban wave. So that entire time, cheaters can freely exist with cheats until the ban comes down. Also insane.

    All they’ve accomplished now seems to be getting rid of the most egregious spinbots and aim hacks. Other than that, the rest are still in the game and so now I play entirely casually.





  • What is completely wild to me is that there are only 4 main apps: Reddit, twitter, instagram, and Facebook. Almost every public conversation happens on one of those platforms. And of those four platforms, one of them was bought by one singular person. Some people just don’t get the absolute scale of how much one person can just buy of our communities.

    Like it or not, there are businesses on Twitter. Celebrities are easy to reach and talk to. Even companies use Twitter for support. News outlets post there. It’s a whole community. Was it a bit toxic? Yeah. But it wouldn’t have mattered. One guy bought it.

    Similar to what you said, if you were to run the numbers on this I’m pretty sure owning twitter to Elon is not much different than owning a cable subscription to your average family. A whole community of tens of millions of people bought by one person and its success doesn’t matter. Capitalism is broken. And if you think that’s bad, imagine how he can affect your government when a Supreme Court justice goes for a small small fraction of the price…

    Edit: I did the math and it turns out that twitter has lost so much money that this is no longer a cable subscription. It’s about a 6% yearly loss to Elons net worth, dependent on his current stock values. Which means it’s not cable, but about the cost the average person spends on food in a year ($10,000 yearly cost to a 200k net worth). Still insane.







  • You’ve just showed me why my point works. If you buy in now, your early purchase of Minecraft becomes more valuable over time as stuff is added. Therefore, buying now is better than buying later.

    Whereas with his app, it’s overpriced now and will add features until that value proposition is met for more people. That discourages you from buying it and there’s no reason to buy it. Especially since it’s a subscription.

    Now could he have done the Minecraft model? Yes. And since it’s a subscription, the price can go up slowly with no benefit to early adopters. I think the main reason he didn’t do that is because changing pricing this way generally doesn’t go well.


  • I don’t think that’s what he’s saying. You have to ask yourself a question: is offering an expensive upfront subscription for an evolving product an endorsement of assessing future value into your purchase. In my view, it isn’t and it’s not what he’s saying.

    What he is saying is that to the minority who will find this a good value or who are okay donating to help them implement new features, go ahead and hit that button. Then separately he’s saying “the price will make more sense to more people as features are added” which is true but is not an endorsement of paying the current price for those promised features. At least from what’s in the article and what I’ve seen.

    It’s the difference between saying that you should buy Minecraft because it will become an awesome game one day versus saying you should buy Minecraft because it’s either worth it to you now or you’re okay with helping to fund the development of future features you’ll receive. Those are very different.


  • Well color me convinced, that’s all pretty good info that I had no clue about. Forgive my skepticism, I’ve just never run into adhesive applications like that. Seems like they’ve come a long way, but due to economic pressures I’m guessing that myself and others have only ever had experiences with adhesives that are sub par. Even here I’m still curious about the properties of what Tesla is using. Especially since I’ve seen those panels be removed without heating or damage and just by pulling them off. Then again, ultimate strength of these adhesives doesn’t need to be insanely high, they just need to be durable probably. Thanks for the insight!

    Edit: I went to go look this up and they are indeed using a 3M product along with a BETAMATE DuPont product, all of which seem up to snuff and are industry standard. I think now I know the adhesives are the least of the concerns with the truck, which is interesting.


  • I find your post very cool but I still have skepticism about the application of adhesives here, specifically because they seem to be used on this truck in many places where they don’t need to be. Why use an adhesive over a fastener? In my mind, you generally wouldn’t.

    Also I think signage is a decent comparison to an automotive application but it isn’t a perfect one. You’re basically comparing a mostly static load scenario to a completely dynamic one. It’d be more akin to the aerospace example but even those adhesives are in a very different use case. These cybertruck adhesives have to last 7+ years of thermal cycling and dynamic loading. If these adhesives hold up over time, I’ll be very impressed.






  • I believe that Vortex, the nexus mod manager, has Linux support now that I have heard is fairly straightforward but I haven’t tried it myself.

    I will say though that I recently used Vortex for modding my Fallout 4 playthrough and it was a breeze on windows while using a Nexus mod collection. Takes a lot of the pain out of modding for sure. So if you can get their mod manager running I think it’s worth a try. Could be as simple as downloading Vortex, finding a collection of mods you like, downloading the collection (usually a temporary subscription is nice for this, and then running the game. You could be done like I was in a matter of a couple hours.