2 picks for me: Stardew Valley, most boring shit ever, I don’t see the appeal, seriously how the hell did that thing sold 20 million copies?

And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I’ve finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there’s nothing to enjoy in its massive pointless world.

  • Flying Squid@lemmy.world
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    4 months ago

    I’ve just never gotten into Pokemon. The games just feel like 99% grinding. I’m sure that’s an incredibly unpopular opinion, but I still find them unspeakably dull.

    • PlantDadManGuy@lemmy.world
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      4 months ago

      They came from a different era. If you didn’t grow up taking long road trips with a Gameboy pocket/color for your only distraction then you probably don’t get the nostalgia rush that most pmon fans do.

        • vonbaronhans@midwest.social
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          4 months ago

          I played Red/Blue as a kid. Enjoyed the crap out of them. And then never played any of the later games ever. I think if I tried now I’d feel the same as you.

      • I Cast Fist@programming.dev
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        4 months ago

        A significant number of pokemon fans had to make do with emulating the original gameboy games on the family computer. I know I did

      • tamal3@lemmy.world
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        4 months ago

        Exactly right. We spent hours and hours in a Ford van playing Pokemon red/yellow/blue in the 90s 😂

    • EnderMB@lemmy.world
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      4 months ago

      It’s weird, because Pokémon didn’t invent turn-based RPG’s, nor did they even invent the pocket monster genre because Dragon Warrior Monster arguably had a better game than Pokémon out around the same time - with more monsters, breeding, and a better storyline.

      But Red/Blue and Gold/Silver were great games of their time. Very basic, but great, mostly because of the world built around them. If you didn’t appreciate Pokémon, it’s probably easy to see why you’d find it dull.

      • I Cast Fist@programming.dev
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        4 months ago

        Worth mentioning, regarding Dragon Quest, the monster teaming up with the player was added in DQ5, back in 1992, something that was arguably first introduced in Megami Tensei 2 (1990). Dragon Quest Monster was released only in 1998, after the first pokemon games.

        What set pokemon apart from them was the amount of pokemon you could get. That Game Freak managed to cram another 100 in Gold/Silver, a night/day cycle, berries, friendship, breeding and the entire original Kanto region in a gameboy color cart is a small miracle

      • Flying Squid@lemmy.world
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        4 months ago

        I don’t even mind some turn-based RPGs. I mentioned Wasteland in another comment, which I loved. Wasteland was basically remade as Fallout 1. Fallout 1, 2 and the Wasteland games which now have their own sequels are all turn-based RPGs, but they give you so many more options than Pokemon and they are also about team building since you don’t play as a single character.

        I guess Pokemon was just not the game for me. 🤷‍♂️

    • Honytawk@lemmy.zip
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      4 months ago

      If you look at the first game from a historic perspective

      The first game basically was an open world RPG with 151 unique characters with each their strengths and weaknesses, and their own attacks, and all could be customised. Running on a handheld that previously could only play Tetris.

      It was a freaking coding masterpiece.

      But I agree the gameplay loop hasn’t upgraded the way it should. It didn’t evolve with the medium and stuck too much to its roots.

      Although the grinding in the newer games has been minimised. You can play through the games without grinding once.

      • Flying Squid@lemmy.world
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        4 months ago

        I admit I haven’t played a recent Pokemon game because of my previous experiences, but I’m open to checking a new one out at some point if the grinding has been reduced. Thanks.