Just a bug fix patch which nerfs all the broken weapons. Goodbye, perfume one-shotting.

  • Neato@ttrpg.network
    link
    fedilink
    English
    arrow-up
    4
    ·
    5 months ago

    Is the first Rolling Sparks change just removing that bug where you free aim it at the ground to cause it to deal all it’s damage at once?

    Also unsure what the second Sparks change is about.

    RIP bloodfiend’s. Heard it was really good.

    • simple@lemm.eeOP
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      1
      ·
      5 months ago

      Is the first Rolling Sparks change just removing that bug where you free aim it at the ground to cause it to deal all it’s damage at once?

      Yup. They also apparently nerfed how it works, so even aiming in a straight line won’t deal much damage to large enemies.

      • Neato@ttrpg.network
        link
        fedilink
        English
        arrow-up
        3
        ·
        5 months ago

        Lame. Sounds like they made it useless. Maybe it’ll be ok for weak enemies but so is everything.

        • micka190@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          5 months ago

          Probably wanted to bring it in line with the other perfumes. Rolling Sparks was completely busted lmao

    • RusAD@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      2
      ·
      5 months ago

      People say that Bloodfiend nerf isn’t significant, like 220 -> 195 bleed buildup or somewhere along those lines. So it’s probably still viable