nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoHidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over againwww.pcgamer.comexternal-linkmessage-square2fedilinkarrow-up153arrow-down11
arrow-up152arrow-down1external-linkHidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over againwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square2fedilink
minus-squareZombiFrancis@sh.itjust.workslinkfedilinkEnglisharrow-up8·6 months agoI have no problem with this.
I have no problem with this.