Instead of actually storing images, sound files, maps, etc, whole program relies on algorithms computed at runtime. Level generated automatically, sound follows a set math pattern with randomization, etc etc
Benefits of less file size but more processor requirements
This is crazy!
I have so many questions, but lack the technical know how of how to ask them.
Instead of actually storing images, sound files, maps, etc, whole program relies on algorithms computed at runtime. Level generated automatically, sound follows a set math pattern with randomization, etc etc
Benefits of less file size but more processor requirements
Basically it’s all procedurally generated assets. It takes a long time to start to because it has to make all it’s textures and sound effects.
Check this video out by Nostalgia Nerd
https://youtu.be/bD1wWY1YD-M