• dinckel@lemmy.world
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      6 months ago

      Every single time i’ve checked it out, it felt like a cheap eastern Diablo clone, except it had horrible networking issues, and a never-ending development cycle, that somehow never delivered any real content.

      Quite a big shame that this doesn’t even have LAN

    • gusgalarnyk@lemmy.world
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      6 months ago

      I played it on launch with friends. It was an arpg with better combat than most and pretty great graphics. Those are ALL of the positive things I have to say about it. It was so buggy it was hard to play without crashing. We lost progression multiple times. The servers were atrocious, the first 6 hours of playtime were trying to log in and not crashing. We ended up refunding it obviously.

      Unfortunately the ARPG genre is super stale right now and we were looking to support any project we could. No rest for the wicked is the best thing to come out in ages and it’s still got a ways to go in EA before I give it a proper play through.