For me, the problem is “isometric”. There have been very few games like that I’ve finished compared to others. It feels artificially constrained, especially in a 3D environment, when visibility is limited to like <10 meters away from your character. It’s worse if the camera rotates because then I find it quite hard to make a mental map.
I don’t have this issue with a top-down perspective generally. Maybe those tend to be more 2D (even if rendered they can’t really include environmental verticality) so it’s easier to navigate.
IMO there’s very few instances where an isometric camera makes sense these days unless you’re explicitly trying to capture the nostalgia of old isometric games.
I’m not sure I’d call D:OS isometric, definitely birds eye view camera. I believe there are mods for divinity as well as BG3 that allow more dynamic cameras. I have one for bg3 and it’s definitely a different experience but if that’s one you’re after, you should try it out.
For me, the problem is “isometric”. There have been very few games like that I’ve finished compared to others. It feels artificially constrained, especially in a 3D environment, when visibility is limited to like <10 meters away from your character. It’s worse if the camera rotates because then I find it quite hard to make a mental map.
I don’t have this issue with a top-down perspective generally. Maybe those tend to be more 2D (even if rendered they can’t really include environmental verticality) so it’s easier to navigate.
IMO there’s very few instances where an isometric camera makes sense these days unless you’re explicitly trying to capture the nostalgia of old isometric games.
I do find it’s a barrier for some fairly modern games I want to play like Divinity Original Sin 1+2 and Disco Elysium. I wish that wasn’t the case…
I’m not sure I’d call D:OS isometric, definitely birds eye view camera. I believe there are mods for divinity as well as BG3 that allow more dynamic cameras. I have one for bg3 and it’s definitely a different experience but if that’s one you’re after, you should try it out.