A game which I have started numerous times, and then bounced off of due to the archaic control interface. One of these days I’m going to have to knuckle under and learn how to interact with it, as the concept is cool as hell, and I’m sure the controls become intuitive with practice.
Caves of Qud has gotten more approachable than ever, thanks to a complete UI overhaul, gamepad control implementation, and a currently in-beta tutorial that’ll arrive in full with the 1.0 launch.
A game which I have started numerous times, and then bounced off of due to the archaic control interface. One of these days I’m going to have to knuckle under and learn how to interact with it, as the concept is cool as hell, and I’m sure the controls become intuitive with practice.
Might be worth going back to once 1.0 launches
That’s huge. Every time I tried playing it, it gave me a strong “bedtime game” vibe and I just wanted to play it on my Steam Deck.
Controls aren’t that bad, but i manage to bounce off it too. Maybe a keep unconsciously comparing it to cataclysm.
The game extremely hard too
You need a num pad to do it right i feel. I haven’t used the number pad like that since Final Fantasy 7. But the control remapping works too