• ampersandrew@lemmy.world
    link
    fedilink
    English
    arrow-up
    25
    ·
    27 days ago

    It will do something. It will be a resource sink for a while, and then it will become a resource faucet. Nothing more interesting than that.

    • Maggoty@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      27 days ago

      Nah, you just described Starfield. They’re going to decide that was too easy and gate building behind even more story/skills/tasks for less reward.

      • TachyonTele@lemm.ee
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        27 days ago

        That’s not how Bethsoft works. They make everything easier than the last game. They’ll decide Starfield was too difficult, and streamline from there.

        • Maggoty@lemmy.world
          link
          fedilink
          English
          arrow-up
          9
          ·
          27 days ago

          I wish. I got Starfield a month ago and everything is gated like that. Core space combat abilities from the tutorial are gated behind perks. Want to craft? You have to invest 15 levels for guns, then 10 for space suits, then 10 for ships, and on, and on. And there’s no getting better just because you do it a lot.

          Starfield seems like someone thought Skyrim was too freewheeling so they locked everything down way beyond what’s necessary.