We all knew it

  • onoki@reddthat.com
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    4 months ago

    One standout statistic was that projects with clear requirements documented before development started were 97 percent more likely to succeed.

    I’d like to work in that company.

    • best_username_ever@sh.itjust.works
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      4 months ago

      Try medical software and devices. The requirements and specs are mandatory before doing anything. It’s actually very fun and I have less burnout thanks to this.

      • RagnarokOnline@programming.dev
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        4 months ago

        I couldn’t disagree more.

        In medical I would end up being apart of endless retirement gathering meetings, then draft up the SOW doc only to have stakeholders change requirements when they were reviewing the doc. Then months later once the doc was finally finished and I could do the development, when UAT time finally came, they’d say the build wasn’t what they wanted (though it matched the written requirements).

        Most of the projects I saw executed in the last 4 years either got scrapped altogether or got bogged down in political bs for months trying to get the requirements “just right”.

        It was a nightmare. You could blame me, or the company, or bad processes all you want, but I’ve never had fun on a waterfall project, especially not in medical. (Though, in my opinion, we are severely understaffed and need like 4 more BAs.)

        • Serinus@lemmy.world
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          4 months ago

          It’s almost like the methodology is less important than the people.

        • francisfordpoopola@lemmy.world
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          4 months ago

          Do you think the problem is that the person driving the requirements doesn’t know what they actually want?

          I think a good BA is critical to the process because lots of end users have no idea how to put their ideas onto paper.

          I also think an MVP helps a lot because people can see and touch it which helps focus their needs.

          • RagnarokOnline@programming.dev
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            4 months ago

            I would say yes, the problem is stakeholders not having thought critically about what they really wanted from the project.

            The motivation for projects were usually “regulatory told us we need to have this new metric for federal reporting”, or “so-and-so’s company can do this, why can’t ours” rather than, “we’d like to increase retention by 6% and here’s the approach we’ve researched to make that happen”.

            I ended up experiencing that people in the highest positions weren’t experts in their field, but just people who had a strong intuition. This meant they would zero-in on what they wanted by trial and error rather than logic. Likewise, it meant they were socially adept enough so their higher-ups would never get mad at them when we finished “late and over budget”. People lower on the totem received that blame.

            I think humans are just really bad at estimating and keeping their commitments, which is why I enjoy working with agile more. It’s a forgiving framework (imo).

    • ture@lemmy.ml
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      4 months ago

      And also because it’s a comfortable cover up for any kind of money saving stupidity. We don’t need proper requirements engineering, we’re agile. We don’t need an operations team we’re doing an agile DevOps approach. We don’t need frontend Devs, we’re an agile team you all need to be full stack. I have often seen agility as an excuse to push more works towards the devs who aren’t trained to do any of those tasks.

      Also common problem is that still tons of people believe agile means unplanned. This definitely also contributes to projects failing that are just agile by name.

    • Prox@lemmy.world
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      4 months ago

      Or, even worse, they want to apply some of the rules, cherry-picking bits and pieces of a framework without truly understanding it.

  • cheddar@programming.dev
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    4 months ago

    Today, new research conducted for a new book, Impact Engineering, has shown that 65% software projects adopting Agile requirements engineering practices fail to be delivered on time and within budget, to a high standard of quality. By contrast, projects adopting a new Impact Engineering approach detailed in a new book released today only failed 10% of the time.

    All you need to know about this study.

  • chakan2@lemmy.world
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    4 months ago

    Pbpbpbp…agile fails fast by design.

    The counter from the article is you need a specification first, and if you reveal the system wasn’t going to work during requirements gathering and architecture, then it didn’t count as a failure.

    However, in my experience, architects are vastly over priced resources and specifications cost you almost as much as the rest of the project due to it.

    TLDR…it’s a shit article that confuses fail fast with failure.

    • MechanicalJester@lemm.ee
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      4 months ago

      Thanks for pointing that out so I didn’t have to.

      What’s the alternative? Waterfail?

      Yeah because business requirements and technology is changing at an ever slower rate…

    • bionicjoey@lemmy.ca
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      4 months ago

      Fail fast is the whole point and the beauty of agile. Better to meet with clients early and understand if a project is even workable rather than dedicating a bunch of resources to it up front and then finding out six months in (once the sunk cost fallacy has become too powerful)

  • ShittyBeatlesFCPres@lemmy.world
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    4 months ago

    Personally, I was never great with agile projects. I get that it’s good for most and sort of used it when I was a CTO but as a solo developer, there are days when I’d rather eat a bowl of hair than write code and then some days, I’ll work all night because I got inspired to finish a whole feature.

    I realize I’m probably an exception that maybe proves the rule but I loathed daily stand-ups. Most people probably need the structure. I was more of a “Give me a goal and a deadline and leave me alone, especially at 9am.” person. (Relatedly, I was also a terrible high school student and amazing at college. Give me a book and a paper to write and you’ll have your paper. If you have daily bullshit and participation points, I’ll do enough to pass but no more.)

    • douglasg14b@lemmy.world
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      4 months ago

      It’s very likely that as a sole developer you are actually practicing agile as it’s intended and not corporate “agile”.

      There isn’t a problem with agile there’s a problem with it being mislabeled and misused as a corporate & marketing tool for things that have nothing to do with agile.

    • tinyVoltron@lemmy.world
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      4 months ago

      Stand-ups can become so proforma. What did you do yesterday? I coded. What are you doing today? I am going to code. Do you have any blockers? No. It gets a little repetitive after a while.

      • ShittyBeatlesFCPres@lemmy.world
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        4 months ago

        I did twice a week when I was management: once at the start of a sprint, once on the first Friday where we only identified blockers, and once the following Wednesday where we talked about what can ship and be ready for QA.

        The goal was to have a release fully ready on Thursday so Friday could be for emergency bug fixes but most releases are fine. If everything is perfect, great! Everyone go have a three day weekend. If QA catches a bug or two, we fix it and then ship.

        If a deadline is gonna slip, just tell me when you know. It’s not usually a big deal.

      • ???@lemmy.world
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        4 months ago

        I found them to be useful because I usee to be in an erratic team where people either get a lot done or drag projects on for years. At least the project draggers had no place to hide when needing to report their project daily.

        In my current job we only have these stand-up type meetings once weekly which made a big difference because many people had more interesting things to report and it wasn’t some kind of lip service, instead people were genuinely haring progress.

        • tinyVoltron@lemmy.world
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          4 months ago

          If someone is blocked I’d be pretty cranky if they waited until the next day to mention it. Blockers are to be dealt with swiftly and with extreme prejudice.

        • jj4211@lemmy.world
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          4 months ago

          In my workplace, that happens in the moment of the blocker being incurred. When people are continually in communication, the daily standup is redundant and frequently for the sake of some manager/project manager who “technically” shouldn’t be part of the standup.

  • HelloThere@sh.itjust.works
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    4 months ago

    If you know exactly what you need, then specs are great. Proven solutions for known problems are awesome. Agile is pointless in that circumstance.

    But I can count on one hand the number of times stakeholders, or clients, actually know what they want ahead of time and accept what was built to spec with no amends.

    When there is any uncertainty, changing a spec under waterfall is significantly worse. Contract negotiation in fixed price is a fucking nightmare of the client insisting the sky is red when the signed off spec states it’s to be green.

  • neclimdul@lemmy.world
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    4 months ago

    Feels like the old php metric. PHP had a ton of great code and successful projects but it also attracted very bad devs as well as very inexperienced devs leading to a real quality problem.

    Honestly kinda see thing in a lot of JavaScript applications these days. Brilliant code but also a ton of bad code to the point I get nervous opening a new project.

    My point? It may be a tough pill but it’s not the project framework that makes projects fail, it’s how the project is run.

    • ChickenLadyLovesLife@lemmy.world
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      4 months ago

      I witnessed a huge number of failed projects in my 25-year career. The cause was almost always the same: inexperienced developers trying to create a reusable product that could be applied to imagined future scenarios, leading to a vastly overcomplicated mess that couldn’t even satisfy the needs of the original client. Made no difference what the language or framework was or what development methodology was utilized.

      • Ephera@lemmy.ml
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        4 months ago

        I feel like that’s the same underlying issue: The requirements are not understood upfront.

        If a customer cannot give you any specific information, you cannot cut any corners. You’re pretty much forced to build a general framework, so that as the requirements become clearer, you’re still equipped to handle them.

        I guess, the alternative is building a prototype, which you’re allowed to throw away afterwards. I’ve never been able to do that, because our management does not understand that concept.

        • ChickenLadyLovesLife@lemmy.world
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          4 months ago

          I feel like that’s the same underlying issue: The requirements are not understood upfront.

          Actually on most of these failed projects the requirements of the original customer were pretty clear. But the developers tried to go far beyond those original requirements. It is fair to say that the future requirements were not well understood.

          the alternative is building a prototype, which you’re allowed to throw away afterwards

          Lol I’ve done many prototypes. The problem is that management sees them and says “oh, so we’re finished with the project already? Yay!”

      • neclimdul@lemmy.world
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        4 months ago

        I’ve seen a lot of contractors over promising timelines too. “No matter how hard you push and no matter what the priority, you can’t increase the speed of light.”

        But yeah exactly.

      • neclimdul@lemmy.world
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        4 months ago

        No it’s a set of tools you can use to run a project.

        My point is that a lot of people use “agile” to mean not planning or don’t put guard rails on scope and they fail. That’s not agile, it’s just bad PM

          • jj4211@lemmy.world
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            4 months ago

            “agile” is being flexible. Being “Agile” more often than not means your company’s incompetent management paid some hack consultants to come in and bless your flavor of stupid bureaucracy as “Agile”.

    • jj4211@lemmy.world
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      4 months ago

      Yeah, look at the most prolific language at a given time. There’s your crappy projects or your soon-to-be-crappy projects. What are the universities and ‘coding academies teaching’? That’s going to be the crappiest stuff in the world when those students come out.

      So too it goes with ‘management’, the popular ‘self-help’ style crap of the moment is what crappy teams will adopt, and no matter what methodology it is, that crap team is still crap, and it will reflect on that methodology.

  • jj4211@lemmy.world
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    4 months ago

    I’m all for and good eye rolling at institutional Agile (basically checkered with bad management who doesn’t know what to do, but abuses buzz words and asserts Agile instead), but this article has a lot of issues.

    For one, it’s a plug for someone’s consultancy, banking on recognition that, like always, crappy teams deliver crappy results and “Agile” didn’t fix it, but I promise I have a methodology to make your bad team good.

    For another, it seems to gauge success based on how developers felt if they succeeded. Developers will always gripe about evolving requirements, so if they think requirements were set in stone early, they will proclaim greatness (even if the users/customers hate it and it’s a commercial failure).

  • Treczoks@lemmy.world
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    4 months ago

    Does that surprise me? Not at all. “Agile” was never about making programming better. It was a management buzzword from the start.

    We once had a manager who came to me with the serious idea “to make the development process agile”. He had heard of this in a discussion with managers from other companies. The problem? I’m the only person in this department. I program everything alone. How the F should I turn my processes “agile”?

      • Treczoks@lemmy.world
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        4 months ago

        I think he wanted it more like Product Owner, Scrum Master, Architect, Stakeholder, New product development, Tester, Integrator, Team member, Agile architect, Agile Coach, Developer, Team lead, Technical expert, Product Designer, Business Analyst, Programmer, and Specialist for at least eight hours a day in each role…

  • BurningnnTree@lemmy.one
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    4 months ago

    This article doesn’t make any sense. A project’s “success” can’t really be measured in any objective way like the article is implying. Even saying that a project is “on time” is a vague statement depending on the situation, and it’s not a good way to measure the quality of the end result or the efficiency of the development team.

  • cybersandwich@lemmy.world
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    4 months ago

    The article even states this is a thinly veiled ad for some other “method”.

    The agile manifesto is fantastic. Scrum can work wonders as a means for providing a framework to hang “agile principles” onto.

    Most organizations don’t do “scrum” well or quickly lose sight of the “why” behind it.

    Companies are gonna company at the end of the day. Process + bureaucracy + buzzwords + ill-informed management + vendors promises + shit customers/product owners = late projects.

    Agile done right, works. The benefit agile has over waterfall(the process it replaced in a lot of places), imo, is that it’s predicated on working software, responding to change and working collaboratively/iteratively.

  • wolf@lemmy.zip
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    4 months ago

    … I cannot count the number of times at my different workplaces where we had an agile process, dailies and everything else of the agile BS for projects which where either trivial or not solvable. No worries, the managers, product owners and agile coaches made money and felt good, we developers went for greener pastures…

    Agile is a scam, nothing they do is based on any facts and when you challenge agile coaches / other people which profit it is always ‘I believe’ or ‘proven by anecdote’.

    Combine this with the low quality of people in the average software projects and you have a receipt for failure.

    Writing the requirements first at least forces people to think trough a project (even if only superficial), so I am not surprised the success rates for this projects goes up.

    • DacoTaco@lemmy.world
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      4 months ago

      Agile has its uses, but like everything you need a bit of both. You need a bit of both waterfall and agile.
      Example : you need to have your requirements before development, yes. But how far do you go in your requirements? If i were to make all the requirements for my current project ill still be busy in 3 years and will have to redo bits due to law and workflows changing. however , we need requirements to start development. We need to know what we need to make and what general direction it will be heading to a make correct software/code design.

      Agile also teaches you about feedback loops, which even with waterfall, you need to have to know that what youre developing is still up to spec with what the product owner is expecting. So even with waterfall, deliver features in parts or sit together at least once every x weeks to see if youre still good with the code/look/design.

      Pure agile is bullshit, but so is pure waterfall. Anything that isnt a mix is bullshit and in the end, it all depends on the project, the team and the time/money constraints.

      • wolf@lemmy.zip
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        4 months ago

        Good points, and I mostly agree with you, especially with feedback loops!

        Still, I never argued for waterfall. This is a false dichotomy which - again - comes from the agile BS crowd. The waterfall UML diagram upfront, model driven and other attempts of the 90s/early 20s were and are BS, which was obvious for most of us developers, even back then.

        Very obviously requirements can change because of various reasons, things sometimes have to be tried out etc. I keep my point, that there has to exist requirements and a plan first, so one can actually find meaningful feedback loops, incorporate feedback meaningfully and understand what needs to be adapted/changed and what ripple effects some changes will have.

        Call it an iterative process with a focus on understanding/learning. I refuse to call this in any way agile. :-P