I just want to know when it’s going start being fun.
I hear they’re going to release a patch for that on June 31st.
… aaand it’s layoffs.
Big layoffs
The player will be thrilled when they release it.
My initial response is prob as sarcastic as the others but a thought just occurred to me.
Skyrim, v1. The og release, before all the mods and bug fixes.
Undoubtedly still a better game than Star field. But was it the Skyrim we revere today? Will Starfield be transformed into something fun over the next decade?
What am I on about. Almost certainly not lol.
Skyrim was fun which is why its endured. Starfield is unfortunately fundamentally a bit boring and feels dated - they didn’t learn from the RPGs that came after Skyrim and moved things forward (Witcher 3 and Cyberpunk 2077 spring to mind).
I doubt it’ll be fixed. Its not like No Man’s Sky -the developers only game and their number one priority. I think well get the usual small DLCs and Bethesda moves on to its next big project.
I hope they learn from Starfield and make the next elder scrolls something special.
So maybe I haven’t played enough of Witcher 3 to understand your comment from that perspective, but how did Cyberpunk 2077 move RPGs forward? I found it lacking when compared to Skyrim/Fallout 3/Fallout NV?
It just feels like… well, Spacerim. And the “new stuff” it adds just doesn’t seriously impact the core vibe of the game.
To me it actually felt like a regression.
One of my favorite things in skyrim/oblivion/fallout 4 was environmental storytelling, and this just has none.
This should be bread and butter of immersive gameplay. Show, don’t tell. If I want a 1.5k word info dump I’ll go to one of my stories on royalroad. Letting me make my own narrative will be more enjoyable for me 95% of the time.
Other than being super broken, it’s still the same game at its core, minus the DLC content and the graphical updates (and the paid mod store).
I think the only non-MMO that was completely transformed over time with patches I can think of is No Man’s Sky
That’s a stupid take. Skyrim 1.0 was essentially the same game as it is today.
Is this sarcasm? It’s lost on me
Entire dev team about to be fired
It’s bugs, they’re cooking up more bugs
How about they make the game fun?
I am replaying Skyrim at the moment. When you start the game after being cut loose after Helgen, you have a quest that nudges you towards Whiterun. The typical path usually goes Helgen - > Riverwood - > Whiterun. Between any of these three steps, you can veer off the track and find some cool stuff to do. Just near Helgen, there’s a fortress near the Cyrodiil Border, Embershard Mine, random bandit encampments, and if you are brave enough at level 1, Bleak Falls Barrow. You can play all of this without ever having to pause the game.
Starfield has none of that. When you land on a new planet, all of the caves are the same. There’s no environmental storytelling, and in order to fast travel, you must stop the flow of the game.
It’s not fair saying the game isn’t fun. Millions of people had fun trashing it over social media. It’s just passively fun.
They had an opportunity to make Fallout 5, but instead they chose this. It’s been 9 years Bethesda, 9 YEARS.
Cries in elder scrolls
played for about 20hrs and put it down never to be picked up again most boring space game ever
Honestly, I think you could fix that game but it involves making the jetpack the focus of exploration and combat.
Honestly, I think just making the forward-burst functionality work for controller users instead of as a “keyboard hack” is enough.
is it good writers? were they hiding this whole time, and ready to finally come out and rewrite the entire game?
Yeah, that’s what they have been saying for years
Big if true