Well the game was very poorly balanced. You typically had to lose a few times to figure out how it works, and that can be frustrating for someone who doesn’t get the play style, so I can see why people bounced.
I love the original Dead Rising, but fuck it is stressful to play. The strict time management, the gameplay difficulty, the save system, starting the game completely underpowered, and the game just letting you fail and showing you how bad you fucked everything up, it’s brutal. Even after almost 20 years, hearing just the first second of the song that plays while the convicts are outside in the jeep raises my blood pressure.
Get those dumb bastards stuck on a tree and slap them around with a katana. EZ, no diff, gg.
Cheesing the bosses is the only way to win in this game lol.
I just found the whole 3 day repeating cycle system to be weird and not so elegant. It’s also why I never got into Majora’s Mask.
But the other thing was super early on, it’s a fun zombie game where you’re fighting with makeshift melee weapons, but that is quickly discarded for a majority of gun fights against humans and that wasn’t what I got the game for. I pretty much stopped playing when most of the enemies went from zombies to gangbangers with machine guns.