RonnieB@lemmy.world to Games@lemmy.worldEnglish · 15 days agoPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comexternal-linkmessage-square43fedilinkarrow-up1118arrow-down124cross-posted to: games@sh.itjust.works
arrow-up194arrow-down1external-linkPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comRonnieB@lemmy.world to Games@lemmy.worldEnglish · 15 days agomessage-square43fedilinkcross-posted to: games@sh.itjust.works
minus-squareSkyezOpen@lemmy.worldlinkfedilinkEnglisharrow-up3·15 days agoDoesn’t matter if it’s “dead” or not, it’s not really meant to be a massively multiplayer game.
Doesn’t matter if it’s “dead” or not, it’s not really meant to be a massively multiplayer game.