A Warhammer 40,000 space marine is not just your usual sci-fi super soldier. They are hulking behemoths, 10 feet tall (and about 10 feet wide too). They don’t move like people, they move like freight trains. They have the physical bearing of an industrial freezer unit and the emotional intelligence of a crocodile. They do not retreat and they do not surrender, and their 9-to-5 is fighting the worst things you can possibly imagine over and over in a completely futile forever-war.
Remember: WAIT!
They cancelled the beta. So something was SO wrong with the game, that they didn’t want the public to find out about.
I hope it will be a good game, because the first was fun to play, but we will find that out after it released.
I hope it will be a good game as well, I do like the Warhammer 40K universe (fascinating, as it paints a grim dystopian future which humanity has been entrapped within). Cancelling a beta is a dire move, I feel like they’re trying to hide something as well. It’s best to wait and not let excitement overrule being wise.
Thanks for the heads up.
Yes. Multiplayer is mostly broken as of yet.
Personally, I hope any issues are with multiplayer because I completely don’t care about it. Single-player ftw!
So like a normal manufacturing job nowadays
I still need the option to hide in a corner and heal.
In the first one you heal by crushing opponents. They’ll probably keep that system, since people liked it a lot.
FTA:
As in the first game, executions are key. When an enemy is staggered, you can run up and trigger a canned death animation—usually tearing them apart with your bare hands, or impaling them on their own claw-limbs—in order to recover your armour bar to block incoming hits.
Hopefully it’s a bit more polished since DOOM 2016 is an example of the system being used really well. I found the first game to be a bit clunky at times
Heresy!